EveMissLab / STRUCTURED-RUNTIME LAB
Runtime meets assets.
Assets meet structure.
Structure returns to runtime.
v1.0 將 GPU structured runtime 封頂為可部署版本:紋理改採 LRU 串流快取,網格依品質與失真在 L0–L2 間自適應選擇,並加入第二個完全獨立的 Amber Sentinel 角色資產包。
P2 / CANVAS S2 + K2 DEPTH
REGISTRY2 characters
→
STREAMLRU texture window
→
ADAPTL0 / L1 / L2
→
GPUS0 + S1 + S2
→
VERIFYvisual regression